6.06.2004

Dodongo's Cavern

Do: Beat the dungeon
Get: Map, compass, bombs, goron's ruby
Meet: Nobody

You must equipped the Hylian Shield for the second most fiery dungeon in the whole game. If you have the deku shield equipped, then it will burn if it touches flying fire keese, fire from a dodongo, or from lava on the ground. You should equipt the deku shield for contact with scrubs and lizafoes. For the scrubs, you need to deflect the nut back with a real shield, the hylian shield is so heavy, it covers you. With lizafoes, if you don't attack back for a while they go away. So to defeat one better, stay in contact with it the whole time. If you come across a business scrub, they may sell you a new deku shield if you lost your other one (it will still cost 40 rupees).

Now we have a tip, lets get to the guide. To get out of this little trap, pick up a bomb flower from either the left or the right and throw it at the wierd big rock in the wall straight ahead. This opened up "the real cavern". Run forward and step on the rising platform then forward again to the larger platform with the beamos (the rotating thing with one eye). Run to the right and hop on that rising platform, then to the legde. Take a bomb and bomb the beamos to get by it. Bomb one (or two) walls that look odd. Ignore the one with a gossip stone (unless you are in needing of time) and go down the hallway either dodging or defeating the baby dodongos while making your way to the other side on the ledge. Because you need purmedent wight on the switch, walk over and grab a statue and pull and/or push it onto the switch so you can go through the door.

In the next room, you may call these sub-bosses, but I don't. These creatures are lizafoes, lizards on two legs with swords. You can look in the "enemies" section, or look at this (make sure you have the deku shield equipped to stay in contact with one for a while). To start, go to either the left or right side of the room and one will come to you. When it does, L-target it and block its attacks while attacking it. Eventually though, one will go away and another one will come to you. Do the same thing and the other one will come back. Finish it off and find the other one and finish it off as well. If you attack well, you should need about maybe seven hits for each lizafoe. When they are all defeated, if you need them, break some pots and grab some life. Then go through the door.

In this room, you will need a deku stick. If you don't have any at the present time, grab a bomb flower and throw it at the wierd part of the wall in the beginning of the room, then defeat the scrub to get deku sticks for a few rupees. Get back to the room you were just in. You may need to take care of the dodongos first. Throw a bomb at the dodongos twice to get rid of them. There are three dodongos, two you can get rid of. Two are in the first part of this area (one you can see already, the other one is on the other side of the rock) and the other one is guarding the door but easy to dodge. When they are gone, take out a deku stick and light all of the three braziers to open the door (you may need to find them first before you try to light them). Go through the door, obviaslly.

Were back where we found "the real cavern. Go forward and step on the switch to open the door on the way other side of the room. Get over to that side by jumping the platforms straight ahead of you, oh, and dodge the beamos along the way. Bomb a part of the wall that looks odd and you should find a chest containing the map. Bomb the other wierd part of the wall to find access a wierd room. In it, there is a giant row of bombs and another wierd part of the wall. First off, bomb the wierd part of the wall to be in a room with an armos. Again, you can check the enemies section or look here. To defeat it: awaken it first with a sword attack (thrust, counter attack, spin attack, ect.) Then it will begin to run all over the place. Throw a bomb at it to make it explode and a chest will apear holding the compass.

Now get back to the bomb-row room. Walk up to the middle bomb (the middle of the pillar the bombs surround. It is kind of small, much smaller than the other two sides.) and press A to pick up the bomb, then press A while standing still to drop the bomb. Run quickly away, for the bombs will explode like dominoes, one by one, until they have all been blown. After they all blow at once, the pillar will turn into a starecase. If you notice, the bombs will grow back all in one-by-one order. Walk up the staircase and follow the wood path left then you will find a door, across is some vines. Destroy the gold skulltula then collect its token. Then go through the door.

Here you will find two fire keese, some sleeping armoses, and a platform with a switch on it. If you noticed, the door is locked with medal bars and need the switch pressed to unlock it. DO NOT wake the armoses because it will just cause trouble, by the way, dead armoses will not reward you with anything. Walk 180 around the room tho find a ladder which leads up the platform. One problem, an armos is gaurding it. One soulution, you do not have to fight it, just grab it (it is not going to attack you if you grab it) and move it out of the way. Then climb up the ladder and activate the switch. This will open the door, allowing you to access another weird room.

In this room, you may call it a maze. I don't care one way or another. At the bottom though, there are blades that will knock you (you'll loose only 1/4 of a heart though. Jump down, then as Navi says: press L to look forward, do so to know where the blades are. Once you are as far forward as you can be, you will see a blue block against a ladder. Climb the ladder, then jump on the pillar with the smaller chest and bomb flower. Once you are there, open the chest to find 20 rupees. (This part I had a hard time figuring out, my sister told me the soulution). Pick up the bomb flower and quickly aim for the ladder, and if you are lucky, it will get trapped behind the ladder and explode the rock up so you can go through the walkway.

In this room there is a big problem, the pillar is on fire. The big answer is, if you noticed, there is an eye above the pillar. Take out the slingshot and hit that ol' eye like a dart on a target. This will put out the flames temperarily. So hurry, run on the pillar then on the next. Follow the short hall and open the door. Another lizafoe room. Do the exact same thing as before to open the door. In this room, there are two fire pillars with two eyes that need to be hit. The first one is above the pillar. After the first flame is out, jump on the platform with NO flames and look to your left. Take out your slingshot and hit it quickly to put out the second pillar's fire. Jump on to the ledge ahead to find a hallway that leads to more small pillars. Jump on the one ahead of you, then on the ledge ahead again. To your right is a chest with the bomb bag. Go to your left now and get to the next room. Just ahead of you is a switch, press it, and a rising pillar will rise extremely high, up to where you are even! (This cause is incase you fall or get a game over, but if you're careful that won't happen.) Now go right and cross the brigde until you come to a small gap. Fall through the gap and you will land on a giant dead dodongo. Stand in the eye and drop a bomb down. When it explodes, the eye will be red. Do that with the other eye and it will be red. Then the mouth will open allowing you to get through the door that it held.

Fall down, then go backwards and open the door in the mouth. In the middle of this room there is a bunch of blocks shoved in the ground with a switch in the middle needing purmedent wieght to keep it down again. You may need to do some things to get that purmedent wieght. Go to the left (or right, I forget again). And follow the maze until you come to a block. Push it down and over to another opening and climb up that ledge. Walk down the hallway, pushing a block out of the way. At the end, PUSH the block down and over to the switch and push it on the switch to activate it. It will open the door. You may happen to be low on bombs, if so, open the smaller chest to recieve bombs. After that, stand on the weird part of the ground and drop a bomb to access the boss room.

WOW you really don't deserve to have to fight a 15-foot dinosaur. I thought it was simple though. Check the boss strats. section to find out how to beat the boss.

After you beat him, Darunia will come out and thank you for your help. He makes you and him sworn bros. and asks a ridiculous queestion: if the gorons would hug Link! Oh yeah, he will hand over the goron's ruby, second spiritual stone.

0 Comments:

Post a Comment

<< Home